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The Grand Tour [Mystery Booster Playtest Cards] SM137 You can't lose the game

The Grand Tour [Mystery Booster Playtest Cards] SM137 You can't lose the gameSet: Mystery Booster Playtest Cards Type: Instant Rarity: Rare Cost: {1}{U} Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield. TEST CARD Not for constructed play.

SKU: 8746769598 · From crisbcreativa.com

4.1
USD48.00 USD96.00

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Description

You can't lose the game

inflict damage equal to half the total original ATK of the destroyed face-up monsters

Set: Structure Deck: Spellcaster's Judgment Card type: Effect Monster Rarity: Common Attack: 2400 Defense: 1900 Negate the effect of a Monster Card that targets this 1 card

Set: Diamond & Pearl: Mysterious Treasures Type: Fire Rarity: Holo Rare Retreat cost: Colorless

Set: Fourth Edition (Foreign Black Border) Type: Creature — Treefolk Rarity: Common Cost: {4}{G}

The Grand Tour [Mystery Booster Playtest Cards] SM137 You can't lose the gameSet: Mystery Booster Playtest Cards Type: Instant Rarity: Rare Cost: {1}{U} Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield. TEST CARD Not for constructed play.

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